A system for balancing something

There will be 60 character levels. For each level, you get 3 ability points.

It is proposed to remove abilities that increase weapon damage, such as Faith, Strength, Intelligence, etc., so that they can only be purchased from merchants.

Additionally, there are two options for character attributes:

Option 1 (Class-based):
Remove all standard attributes and create unique ones for each class.For example:

· A Warrior wears plate armor and has a Heavy carrying capacity.
· An Assassin wears chainmail or leather armor and has a Medium carrying capacity.
· A Mage wears cloth armor and has a Light carrying capacity.

Option 2 (Simplified):
Keep the current system but remove all attributes.When you level up, your HP and Stamina will automatically increase.

Hi ukush,

I have great news for you because the stat system will be removed! Instead, it is going to be replaced with a class system. As soon you pick up any weapon, you will automatically start to level up the attached class.

Have a look at the preview/draft here: Updates and discussions from the official Discord - #257 by ZakTheSlack

Hope this makes things clear!