You must read this: The Crucible affair

I see that some people have troubles with the Crucible and I am going to try to give you some guidelines.

I have a Level 22 character, Daggers and Cloth build.

I haven’t spend any point in my Attributes up till the Crucible because I wanted to be able to do some testing later on.

My weapon is maxed at Level III.

The rest of my gear is at least Level II with my first Rune priority:

  • Item’s weight decrease

Then in my case it will be the following but it may not fit your build:

  • Armor increase

The rest is split between Health, Stamina, Damage and Parry utilities.

For the rings take anything that suits your playstyle.

In the Crucible you have 3 types of enemies with different health pools:

  • Low (Floating fire mage, dual daggers enemy)

  • Medium (Heavy armored soldier)

  • Heavy (Bigger than human size, plagued beast, guy with big staff)

As a base damage output reference:

  • Low enemies should be killed in one Combo.

  • Medium enemies with 2 Combos.

  • Heavy enemies with 3 Combos.

With my build I achieve it with 30 Dexterity.

I pushed the Dexterity up to 40 because I want guaranted kills on enemies up to Medium with a Backstab.

To get it right make sure that you one combo the smallest enemies.

Increase your damage Attribute(s) 3 by 3 or 5 by 5 until you get what is necessary.

Now talking about your necessary health pool.

At 20 Health:

  • Low enemies allow to make 4 to 6 mistakes before dying

  • Medium enemies allow to make 3 to 4 mistakes before dying

  • Heavy enemies allow to make 2 to 3 mistakes before dying

Start at 15, it’s really the minimum, 10 is way too low for the average player I think, then increase it 5 by 5 up to the point where it is manageable for you.

With all of that I remain with 23 free attributes points and 8 more Levels to go.

One last thing to consider.

Daggers have a high staggering potential (almost every single hit) so, the amount of point you need to allocate to your damage Attribute(s) will depend on what is necessary for your weapon and your playstyle.

As for the 15/20 health, it is a good base that you adjust progressively with higher values if you don’t feel comfortable.

And don’t forget the Rune priorities.

For each and every value change, test it in the Crucible 3 or 4 times before trying new values.

Well, I hope it helps.

4 Likes

I haven’t seen the crucible yet, this is useful for planning for it. Thank you.

Level 22, 2hand strength build. Weapon attacks are WAYYYYY to slow for 4 v 1 encounters in crucible. Which seem to be all I get now. Was having a blast until now, getting rushed by 4 OP mobs is not fun.

H 20
S 20
S 41
D10
I 11
F 11
F 10
E20

I switched to focus attacks and it changed the game. Health / Damage foods / Focus pots and focus food. Spam focus attack, dodge attacks, eat, pot, spam focus attack. Only way I could do it with 2hand axe, otherwise I was just too slow.

2 Likes

I’ve completed the Crucible with 2h axe (26 str/int) and it was painful. I’m happy I managed to kill the Echo Knight with such build though, because later on, I went there with a Shamshir that had %hp on hit mod and suddenly the whole content became a joke. The 2h axe truly forced me to learn the content and exploit it, but I believe faster weapons, and especially with the ‘on hit’ mods, trivialize the game so much that you don’t need to worry about strategies too much.

3 Likes

Funny I am lvl 30 all items lvl 3 and weapons maxed out, and I am getting nowhere
With different characters I have tried Staff, bow, 2hander, dagger builds.
All with the same result I die in 2 max three hits as soon as I enter the arena.
Or get stuck in in the environment and die.
Mostly I get knocked down ( with poise buffs) and have no chance to get up before I am dead. Or the absolute massive corruption damage just burns me down in seconds.
I enjoyed all the other boss fights but imo this is a big pile of stinking dogshit fight.
So how the hell are ppl able to do this at lvl 22?