Why do characters jump to their death when we toggle autorun? Why would that ever be a good game design? Everyone LOVES a jump button, why would you not have a jump button? Why would auto run auto jump and just kill me when I move an inch to a space?
Pleaser for the love of God remove this auto run that auto jumps and kills us, it’s ridiculous, please just add a jump button my gosh.
theres a pro and con to this. on one hand if a game requires me to go to a specific spot to press a specific button to jump across, i will feel that its filler content and that the game devs dont trust me to make the jump myself. a lot of “parkour” type games have this but i see thru the illusion. it actually breaks immersion for me. might as well press one button and have a small in game cutscene where the character climbs the entire portion for me since its linear anyway. god of war is actually guilty of this.
on the flipside it can be very frustrating for players to jump to their deaths.
theres no easy solution.
one way can cause players a lot of frustration but it warrants the player for playing properly
on another it can prevent a lot of accidental death but at the cost of players trivializing the game content and carelessly running at ledges knowing they will not fall.
Why didn’t we think of that that’s a good point!
ive made too many jumps just to die in Assassin’s Creed and when the AC devs is at it make so that I cant climb a building.. it can lead to too many deaths in case my characters grab slip or just add so that I have rope secured around a tree on top of every building? Pretty please
I am starving for jump button yes!