After the recent fix to toggle-run forcing run attacks even if you weren’t moving, it appears a new problem has emerged: when toggle run is enabled you cannot execute a jump/drop attack.
I have not confirmed if this happens with KBM, but it impacts my controller.
I would take a video but it would just be me jumping off cliffs and not doing anything.
Toggle run - ON: blocks drop/jump attacks (works fine if toggle is off and you hold A button to run on controller).
Toggle run - ON: blocks the movement change on pressing A on controller (before the update you could toggle run ON and then hold A to slow down for parkour sections).
@Silas-Inservio-Pax relay the second issue to developers too, please. It’s also related to toggle run functionality.
There was also an issue with toggle run that it was forcing you to always do run-attacks, but it was fixed with one of the hotfixes.