Since the 1/27/2026 Patch, when playing on PC with a controller.
While I’m holding up my shield and try to dodge. I instead do the Dashing attack (previously I would do this by holding dodge and then hitting attack which still works as well.)
This makes it so that I’m unable to dodge while blocking, and if I attempt to, I lunge towards the enemy.
Ideally, I would like it to go back to how it was before where I could dodge while holding up my shield, but a setting that adjusts how it works would be good too if the change was intentional.
I have the same problem, and came here to report it.
I’ve tested this with multiple shield types and without shields, and holding the block button when dodging will always trigger a dashing attack. This applies even if you have no shield or a shield with an enchantment that disables blocking.
What do you mean, you lunge? You jump forward? Because that is not happens with MK.
I can’t dodge while holding the shield, i have to release it to dodge (and THIS need to change, a dodge should override everything, even the shield block being hold), but the character doesn’t jump forward. It makes veeeeery slow steps forward…
Also, now, if i attack holding the shield up, after the attack end, the shield goes back up, and it wasn’t doing before this patch (thank god now that happens, because before i had to click AGAIN the shield block button, don’t remove this new change!).
After some trial and error, this issue can be recreated even without a shield equipped.
ISSUE: When using a controller on PC, when holding down the “Block” button (Left bumper), REGARDLESS if you have a shield equipped or not, when you press the “Dodge/Evade” (A button), your character will perform a variant of a lunge attack.
I’ve tested and it does this with any weapon equipped, with or without a shield.
Original post vv
THANK YOU!
I thought I was going crazy!
I’m playing on PC and using an Xbox controller and this problem has gotten me killed so many times before I realized what was going on.
To recreate the issue:
Play game using a controller.
Use and hold shield block (LB on xbox contoller).
Press Dodge/Evade button (A on controller).
Preferred result: Character performs a dodge roll.
Hey! While holding up a shield (blocking) my “A” button for some reason changes it’s mechanic from “Dodge” to “Attack”. Is this intended? I can’t find if this is an option and I can’t remember if it was this before this last patch. But now it feels very off. For what it’s worth, this is not how I want it. If I want to attack from/while blocking my shield, I’d simply use my attack button which is “X”. As of now I can’t roll out of blocking, I have to release the block button and then redo it, when doing this my character de-targets the mob/boss and everything goes to s..t Is anyone else experiencing this? Or am I paying very differently from everyone else?
its because they made run attack available while standing still.. i dont know if its intended to use the run attack with block + dodge.. they might wanna fix that ^^
It seems like a bug. You are not imagining things, it was working correctly before the patch, block/dodge was in fact not lunge/attack and much more intuitive. I also now having major issues in combat since this change.