In Iova’s Cavern right after you fight a giant there is a jump, which you have to make in the direction of the camera. The problem is the camera itself: you don’t really see where you need to jump unless you get really close to the cliff and risk falling down, and even if you make the jump slightly off, the trail suddenly goes to the left and you just fly over it to the bottom.
It would feel better if the trail could be adjust to be more visible and linear, or if the jumping mechanic was a bit tweaked, for example if you could also jump from the walking animation or if your character would automatically enter hanging animation if the fall would prove lethal.