just a rushed story and i didnt even know who this lara is as i played more often new games on HC then i noticed thats the lara on the campfire on the beginning before meeting the first boss…
but yeah i dont feel anything and i missed a 2nd phase on the bossfight.. thought he would split her out and she talks then 2nd phase..
i miss ALOT tbh… this whole storything could be SO MUCH cooler…
Same sentiment: maybe pacing or the openness of the world makes her feel drowned out by other characters. Might have to split it from the main questline tho. Or like have the bear solo without Lara for story-sake and then a round 2 fused with Lara after finishing her questlines.
Maybe offer questlines from her to make players go back to interact with her before the final mission of her fusing with Annihilation Bear.
Missions like escort missions to treat her like a temporary party member and give her a cool Bow build. Herb collecting, medicine making for her dad, crafting a strong bow, hunt deer, hire Davos to expand her cottage a few times, etc. And the later missions hunt a bear with her for more irony of her demise. Use that time of her being a party member for more dialogue?
Finishing her questline should result in +3 DEX stat to encourage bow usage and a blueprint to her “special” bow. xD
It’s sad, but felt impersonal at the same time because we didn’t really have much time with her.
More questlines aside from Captain Randolph pls with fixed and nice rewards and/or character perks. <3