Suggestions to update the looting system

Before diving a little deeper into the topic I’d like to discuss, I must say that NRFTW might be one of the best games I had the pleasure playing!

Over the course of 60 hours playing the AE, I wanted to share an (unpopular) opinion.

To put it harsh, the looting system is kinda tedious. Having to stop at the blue flame and checking what has been dropped by our slain enemies is pretty annoying. Especially when you almost have fully fleshed out gear and looking for that final piece to complete your puzzle.

Coming from the Diablo franchise, I think there is nothing more satisfying than seeing that legendary drop when you slay an enemy. Maybe adding this for armor and weapons could be nice. Being able to auto pick-up materials and coins could be an option too. These are just some ideas.

I get that they are going for a slower gameplay with a good balance of highly rewarding combat and the slower inbetween moments of gathering materials and such.

Anyways I’m curious to hear your opinions!