From the very beginning of the game’s development, I’ve been waiting for two things: improved parrying and improved stealth and attacking from behind. Parrying is incredibly satisfying, but it’s more difficult than in Souls, and nothing special happens after it. I understand that the right build changes this and we get various bonuses, but maybe it’s worth adding a skill or rune that would grant a special attack after a successful parry? Secondly, stealth; I love playing rogues. Currently, I don’t see that option in NRFTW. Daggers are mediocre, and sneaking up on enemies from behind sometimes works, sometimes doesn’t. Give more room for stealth players please!
Thomas mentioend about improving “assassin” stealth type archetype. Like hiding in the shadows and doing more damage while being hidden etc..
Just be patient. It will come.