So, what are the different properties of elemental attacks?

To my knowledge elements currently work with a progress bar.

How Elemental Effects are applied

When you apply an element, the bar gets filled.
If you don’t apply an element for a time, the bar depletes over time.
When the bar is full, the corresponding elemental effect is applied, while the bar ticks down.
While the effect is applied, the bar can not be filled again.

Elemental Effects

Tested on myself, most enemies die, before status can be applied

Plague: Plague Dot
Fire: Fire Dot
Ice: Freeze
Electric: Stagger

My Take

Currently, i don’t like elemental effects at all. They look cool, but are unintuitive to apply and either too weak (fire/plague) or too strong (Ice/Electric).

Status effects could be much more intuitive and much more interesting! I’ve mentioned this more than once before:

Edit: Just realized this thread is two months old… :upside_down_face: