Runes and parries

It would be nice, since parry is such a huge (and lovely) thing in NRFTW, to see some runes that start with or use its mechanics.

Using the runes launches the parry:
-on failure, the punish is longer than a standard parry / resource is consumed anyway
-on success, the move is triggered

ex:
-succeed a parry to use
-“x” successful parries in the last x seconds required to use, reset x seconds later if not
-force launched on the third parry after activation since last x seconds for a double-edged type

Best regards,

There are some runes which have iframes/dodge attacks, so close to what you are asking for. Still like the idea.