Durability system seems too easy to handle it. After early game it becomes meaningless just paying few bronze coins every few hours. They should try something else either copy dark souls with xp dropped when die or make repair cost a lot more.
they nerfed it because there was complains for repair costs and durability, i doubt they will roll all back
IDK, I think adjusting repair costs would spiral into making the game unplayable for Souls virgins, because they would just die multiple times within a minute and just not go anywhere in the game.
Maybe a middle ground is having gold-tiered equipment cost more for repairing, then? I’ve just noticed that gold weapons I’ve come across don’t seem fun to use, so that wouldn’t affect players like me. But to make gold tiered weapons more appealing, I guess.