Regarding the level of play

I want the difficulty of the game to be set by the authors of the game, not by the players, so that the game does not become easier and easier. I think it would be a good idea to create two modes, a “story” mode, in which the game will be much easier, and a “normal” mode, in which it will be the mode before changes in damage and armor destruction. I’d like to play a game that I find challenging and that the game’s author had in mind from the beginning, rather than lowering the difficulty level because it’s too hard for people. …

I would also like to see better optimization of the game.


Its way too hard for me! I’m really struggling with the combat and can’t seem to beat the first boss, I would appreciate a lower difficulty / story mode if possible