I think the issue is some broken builds like the machine-gun daggers. There aren’t enough affixes and there is limited control over enchanting.
I don’t wanna complete the game with w/e is meta. I want to clear the game with my favorite looking gear, weapon, fantasy roleplay idea and use runes that look cool.
I don’t think reducing the max level solves anything, the issue is some affix/rune interactions that perma stagger bosses with no cd. It removes the ‘‘precision combat’’ from the game.
Yes that is one of my favorite things in a game. Sometimes I don’t have the time or will to experiment with proper builds or weapons Strategies to kill things. Ill come back with 20 bombs and try again =D
The whole point of EA is to flush out imbalances, Why would you want to reduce max level? If anything, I would be introducing top level gear to see how the performance (numbers) works out.
What do you think the studio is doing? They’re reading the logs to see whats working and whats not while the game is live, you can’t reproduce this type of activity in a studio.
I think the main contradiction is that the difficulty of developing weapon affixes is very steep. There is no turning back. Strengthening it into an unwanted entry means that money and time to get the weapon are wasted. And after knowing this premise, because Don’t dare to strengthen for fear of wasting strengthening materials. You can only strengthen the weapon by getting the affixes that come to mind first.