Ranged attack unlimited reach

Ranged attacks are always problematic due to their unlimited range, allowing to hit enemies out of aggro area. Maybe arrows should have an arc trajectory in order to limit their reach. Now spells are more hard to create something to limit due to how the character is built to rely only on them and thus having a good excuse to their high range.
The camera`s zoom could be used to solve this, zooming out for ranged weapons/spells and not zooming or zooming in for melee.