Hello everyone!
A message to the respected developers: thank you for the game and for everything you’ve already done. My friend and I started playing the free version on Steam, and after two days we bought the game—we’re very happy with it.
I’d like to share some personal wishes with the developers, and I’m sure many players will agree with me. I play only support-style classes (support / healer), and I would love to see runes, weapons, and mechanics designed specifically for support roles (not tanks). For example, a fragile, fast character running across the battlefield without directly attacking enemies, but instead providing buffs and healing to allies and making enemies vulnerable.
I really hope to see such possibilities in the future. If you’re interested, please don’t leave the comments empty—share your ideas with the developers so we can together encourage them to pay special attention to a pure support class.
I’d love the idea and I think it’s feasible now that the game has co-op. And since the story of the game allows for clerical/divine in oposite of the pestilence, it would be great if we could see something similar. As Vitali_Tushynski mentioned, running around with your healer mate applying buffs and debuffs, and more healing and shield runes would be a blast.
Yes, there are some support runes, but very few, just one or two, and they’re only boosted by armor. Your allies need to have an enchantment on their armor that increases health gain so they can heal with Heal Aura, for example. Otherwise, it seems like the rune doesn’t boost. I could be wrong about this. I really hope you’re right and there is a support class.