Physical Damage % Influences Resource Gathering

I got fairly lucky on my exalts that 3/4 armor pieces exalted physical damage increased by % twice. With a shield with physical damage % gem, and 60% enchantment power in the armor, I can farm silver, birch, and dig sites at that level with just one hit rather than two. This feels unintentional.

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this is known but i cant say if its a bug or not ^^
but i guess its good that you bring more attention to it :grin:

But i do know that environmental effects such as weather: rain could cause digspot HP bar to show up..(but didn’t decrease)

So could it be that rain can affect trees HP to decrease?

Simply attack the tree with 1 swing to see how much hp it has left. (Sometimes i take the time to cut down the tree with my sword or with a plagued/magical shield with a mottled elemental gem on it, because why not :joy:)

(Some staff/wand runes can dmg trees so much it goes to 50% unless that was fixed before together update)

Hm, not sure either if this is a bug or an oversight.

I’ll leave the subject open for a while.

Silas