[Patched] Controller issues

From day one i experienced issues with the controller. right now the worst offenders are:

  • dpad-up not working (food heal) as when i t doesn’t register, you’re probably dead because of this (REFUND REQUESTINGLY INFURITAING)
  • pressing left stick pressing left right in the menu selecting items, when pressing right on the motion of the stick back to center it gets registered as a left instead neutralizing the right move, which often times results in an unwanted sale, move to stash, enchant or otherwise. (just annyoing)
  • cancelling out of the menu and holding a movement in any direction doesn’t get registered as a move before the menu gets fully left doesn’t register as well, you can move any other direction but not the one you had in the menu. (slightly annoying, probably need to check for controller state when moving out of menu, that could be all)
  • random dodges while running, i don’t know what creates this, maybe controller state diffs are just weird and janky? (kinda weird, kinda funny, could go together with the random dodges from next point.
  • inputs sometimes also feel buffered for too long, maybe you could introduce an input buffer that only reigstered the input from the last x.x seconds, especially with heavy weapons this can be an issue, also because it feels random most of the time, sometimes it being dodges that appear randomly
2 Likes

What controller are you using? I’m playing on X1 controller and had none of the issues you listed.

Do you have any other controller to test it by any chance? I played on PC with X1 pad, on steam deck directly and streaming from PC to deck and the only issue I ever encountered was A button sometimes reading 2x presses instead of intended 1 (sold a few items by mistake this way), happened both on deck and PC with X1.
So it does sound like Microsoft’s fault.
You can also try using reWASD app, helped me more than a few times already when games read controller incorrectly or don’t recognize it at all.

1 Like

I also have problem with Xbox usb-c controller which I bought this April.
Sometimes, D-pad not working when I want to heal. And also “A” button when I want to apply for quests. Tried with wired and wireless connection.
Win 11 64bit.

1 Like

Same issue here for me. Something I added in another post around this was also that there sometimes is some input drop when wanting to use runes. It will register RB / LB but not always the additional input for the specific rune.

The issues persist even when moving DPAD-UP or the RB/LB to backpedals/back-buttons so it doesn’t seem to be something “mechanical” with the controller.

I’m using a Gamesir T4K gamepad (just bought), no issues in other games, gamepad tester also doesn’t show any issues with the controller itself on multiple tests.

Same d-pad issue here, with my PS5 Dual sense connected via c-usb.
I thought it was just me. Had to stop and mash the button a few times to heal.

1 Like

I use just a normal Xbox Core controller (or whatever they are calling them now), only problems I have are in the menus for bounties. The (A) isn’t registering when I use it like 50% of the time. Which leads me to smashing (A) a hundred times and accepting and abruptly canceling quests on accident lol.

2 Likes

Standard behaviour:

  • Normal control for rolling (on Controller) is moving while pressing the interact button (in my case [A] button; on Steam Deck)
  • Holding [RB] or [LB] button displays the Rune skills for the respectively assigned weapon equipped in main hand or offhand

Bug:
When holding the RB/LB and using a skill (Arrow / Ice Arrow in my case), there is a small time window while the animation/skill executes in which pressing the button again doesn’t trigger the skill.

In these small time windows, if the character is moving, it instead triggers the roll action; as if would if I am not holding the RB/LB (ie. displaying the rune controls).

So the resulting behavior is excessive rolling while moving and repeatedly pressing the Rune/Spell assigned to the [A] button slot. This has led to many deaths in areas near ledges in Crucible and other areas.

Oh yea, I forgot to mention that. I have the same issue there as well. Not only when trying to accept a bounty of challenge, but also when completing it.

2 Likes

Hello:

I wasn’t play the last days and now I found the following issue.

After assign the food to the key I need to press the button of the controller several times to eat the food.

Minimum 3 times.

I tried in the middle of a boss or other fights and also in the middle of the way without any movement.

I’m playing with an Xbox controller, also in steam I had the configuration by default and after I tried with the “Input enabled” and I think now is worst.

I can’t put any screenshot or video because you can’t see anything in the screen, only when finally you take the food.

Here you have all the other files.

Thanks.

1 Like

There’s another recent thread about controller issues:

Please feel free to upvote it :slight_smile:

3 Likes

Done!!!

Totally agree with the post and the answers.

2 Likes

Yep, this has been a persistent issue since day 1. Initially I thought it was when you had used the last instance of a food stack and it had moved to another but I don’t think there actually is a pattern which causes this.

2 Likes

This is still happening in the latest patch but not all the time. I only have Xbox controllers - 2 normal and 1 elite - it happens with all of them.

I think this happens because D-pad up was held for slightly too long, which opens up the food/quick item menu. This menu is a bit too sensitive for my liking. I’d be interested in how long it takes to activate this menu.
I’ve also missed dodges because my character started sprinting instead. One of the issues with binding multiple action to a single button.

2 Likes

Has anyone had any issues using a controller where if you move, then stop, the character just continues moving? Since the latest update, it seems controller stability is an issue.

Check if you have a controller update through Xbox accessories app. To answer with my experience. No, I don’t have no problems with my Elite II. Tried the PS5 Edge as well. Had a firmware update for that but working as intended in game. If you play via USB have you disconnect/ reconnect it?

Did you try to disconnect and then re-connect your controller? You might have to quit to desktop and launch the game again so your controller is detected by it again.

I had a “perma-walk” into one direction issue briefly the other day, but nothing like that since. The above fixed it for me.

Yes, I just did that, but it didn’t fix the issue. I can literally login and not touch the controller and the character just starts walking. I can control the character for the most part fine, but it doesn’t seem as good as it was a few days ago. I don’t think its the controller since it works fine in other games. Its definitely something in the game itself.

Just tried updating the controller driver and still have the same issue.