Early Access Patch Notes - Together Hotfix 3
Hey folks,
As promised, we’ve done a big pass over Keyboard and Mouse Layouts and Rebinding! Layouts have been adjusted to be more comfortable for a variety of playstyles and we’ve fixed a list of issues that were making KBM harder to play on.
We do have plans to do more in the future such as freely binding more than one binding to the same key.
We’d love to hear your feedback on how KBM feels now and if it feels better to play!
Vendors:
- Added Sell menu to Seneschal in Crucible
Input:
- Updated keyboard and mouse layouts and renamed them. Also added better descriptions.
- Combined Movement
- The default scheme
- Combines WASD for general movement and Mouse for finer movement on thin platforms
- Recommended for most builds and builds with shields
- Combined + Rune Selection
- Allows you to preselect the rune you want to cast and more easily cast it with M2
- Combines WASD for general movement and Mouse for finer movement on thin platforms
- Recommended for builds with wands and staves
- Mouse Movement
- Move using only the Mouse
- Recommended for builds with bows
- Changed default KBM keybinds on Combined layouts
- Run = SHIFT
- Parry = MMB
- Utility runes = ALT
- Move to cursor = CTRL
- Added keybinds for utility runes, default to 5-8
- Combined Movement
- Added tutorial for Move to Cursor. Default on CTRL on Combined layouts and M2 on Mouse only layout.
- Run is now default separate from Dodge, but can be rebound to the same binding
- Hard Lock Improvements
- Engaging hardlock no longer requires you to hold the binding
- Can now switch targets again by pressing the binding and pointing the cursor near the enemy you want to target
- Improved scroll wheel changes enemies
- Fixed certain actions having an extra binding hardcoded such as Parry
- Added setting “Run to cursor” - Enabled by default. When disabled, it prevents running and dodging to the cursor, requiring WASD movement.
- Added ability to close Inventory and Journal screens by pressing the same button that opens them (I and J by default)
- Toggle Runes binding is set to None by default and is now allowed to not be bound
Audio:
- Added SFX to Danos’ menu to the 5 second progress bar when completing a project
Bug Fixes:
- Fixed Deserters loading in too early in Faith and Flame quest and blocking players if you kill them early
- Fixed keyboard and mouse rebindings not saving sometimes
- Fixed 2nd exact cost material displaying Husk instead of Marrow
- Fixed Facets not being visible on vendor screens
- Fixed bug where altitude indicators on bounty targets were not showing
- Fixed some hair stretching across the screen