Early Access Patch Notes - The Breach Hotfix 6
Hey Folks,
We’re already hot on the road to Co-Op, but we’re still polishing up existing content and dropping hotfixes while we’re at it. We’ve improved performance in the Prologue and the Darak boss, fixed a couple of other instances where the game would appear blurry, buffed perfect gather, and more.
Check out the details below!
Performance:
- Improved performance for the Darak boss and related cinematics
- Improved drops in the Raider Attack cinematic in the Prologue
Loot:
- Addressing players feedback for perfect gathering by moving the distribution towards player skill instead of RNG
- Perfect gather now guarantees bonus loot
- Reduced how often trees, ores, and dig spots give large hauls to incentivize perfect gathers
Areas:
- Polished various lighting elements inside player houses
- Updated NPC spawn and patrol paths in Sacrament around arena elevator to match new set dressing
Bug Fixes:
- Fixed game looking blurry or low resolution because DLSS/FSR upscaling settings were not being initialized correctly
- Fixed bug where depth of field would blur foreground if there was an enemy in the foreground that had a status effect buildup
- Fixed quick items selection menu not working unless you had an update to your inventory
- Fixed certain settings not getting updated in game
- Fixed controllers not being detected when connecting them after the game is open
- Fixed UI having double navigation on controller joysticks movement, rendering selecting certain options impossible
- Fixed Darak losing control of his faculties and getting stuck in idle
- Fixed character pop for Darak during transition in the Black Trench boss fight
- Fixed the character attacking if Utility Runes are used in quick succession