Patch Notes | The Breach Hotfix 3

Totally agree. Most of the complaints about “excessive difficulty” aren’t really because the combat system is poorly designed, they’re more about players messing up their stat builds or getting stuck with a weapon that just doesn’t feel right. And honestly, that’s understandable. The game doesn’t really help casual or less experienced players get a good first impression or figure out an optimal stat setup to try out the variety of weapons.

These kinds of complaints are going to keep popping up unless one of two things happens: either the game gets easy enough that even bad builds can keep progressing, or players get the tools they need to respect and properly explore the weapon options from the start. And let’s be honest the second option is the way to go.

I actually made a suggestion about this myself, since I think fixing that—plus making it easier to restock food—would take a lot of pressure off and ease the frustration. And it would also help avoid the constant trend of simplifying the combat over and over again.

I think this question need support

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