I’ll make it quick and point form:
- Shields should allow you to execute slams and charges. These abilities already exist in the game but are restricted to mobs.
- Spears and lances should allow you to execute a spear charge.
- Straight swords, daggers and spears should be usable during block. Meaning your character should be able to execute a simple jab or slash while holding their shield up. Restricted movement and combo in exchange for poise and armor.
- Bows should be main-hand weapons. If you are going to pair them with swords or daggers, there should be a draw animation attached with restricted movesets.
- Bosses should be immune to freeze. Instead they should only be affected by cold, reducing their armor and movement speed. In fact all bosses should have their elemental resistances increased. This is underlying problem with the overpowered state of elemental spells. They cut through enemies without very little mitigation.
You can replace all instances of “should” with “the gameplay would benefit from”.