[Nvidia determined] Black screen -> crash on very first start up of the game

I just bought the game and launched it for the first time but the game shows a black screen and crash after about 30 sec - 1 min with no error message.

I tried:

  • Verifying integrity of game files
  • Reinstalling
  • Restarting PC
  • Starting with -dx11 launch option
  • Disabling overlay
  • Closing a bunch of background application

No crash log was generated
(I checked both “%USERPROFILE%\AppData\LocalLow\Moon Studios\NoRestForTheWicked\backtrace\crashpad\reports” and “C:/Users/User/AppData/Local/Temp/Moon Studios/NoRestForTheWicked/Crashes”)
Here is the player.log and player-prev.log

  • Were you able to reproduce the bug?
    • Yes, by launching the game.
  • Where did it occur?
    • The very first time I bought and launch the game.
  • Has it been reported before?
    • No, I have seen many crash report but can’t find any report of crash on the first launch.

is this by any chance happening after or at the moon logo in the intro screen?

Not at the logo screen. It’s just black screen, then crash. The sound wasn’t even there.

Hello.

This is an issue with the latest NVIDIA Driver 610.47 (Reddit - Please wait for verification).

This hotfix should fix it (Reddit - Please wait for verification).

Give it a try and let me know how it goes. And thanks for purchasing NRFTW! I hope you have a great time playing.

And well this also happens because you probably have Smooth Motion enabled on your global NVIDIA Driver settings. Disabling that on the NVIDIA App (Graphics > Global configuration > Smooth Motion) should also fix it.

Thanks.

I haven’t try disabling smooth motion but the hotfix works! Thanks for the support!

After updating my NVIDIA driver, No Rest for the Wicked crashes or shows a white screen on startup.

System information:

  • GPU: NVIDIA GeForce RTX 4060 Laptop GPU

  • Driver: 32.0.16.1047

  • CPU: Intel i7-14650HX

  • RAM: 32 GB

  • Resolution: 2560x1440

  • Graphics API: Direct3D11

  • Game Build Id: 29466

  • Engine Version: Unity_6000.1.15f1_upd1017

What happens:
The game sometimes reaches Steam login / IntroSequence.WaitForIntroSequence, but often crashes shortly after initialization or stays on a white screen.

Crash stack repeatedly includes:
dxgi → CreateDXGIFactory2 → DXGIReportAdapterConfiguration → NvPresent64 → NVP_Init_Vulkan → UnityPlayer

I also noticed Steam/NVIDIA related modules in the process, including:
gameoverlayrenderer64.dll, NVUnityPlugin.DLL, NvPresent64.dll, and nvspcap64.dll.

I have uploaded the requested files here:

The folder includes:

Thanks for the help. I tried disabling Discord/Steam/NVIDIA overlays and also switched to NVIDIA GPU only / dGPU mode, but the game still crashes or shows a white screen on startup.

The crash stack still includes dxgi → NvPresent64 → NVP_Init_Vulkan → UnityPlayer, so it still looks like a Unity/NVIDIA driver compatibility issue.

Hello. It’s a known issue.

Please, refer to this [Nvidia determined] Black screen -> crash on very first start up of the game - #5 by cascaseno

Thanks!