New Player 15hrs in - Request for Story and NPC Dialogue Options for Player?

Hello Developers,

I picked up No Rest for the Wicked and I’m enjoying it a LOT! Game difficulty, item crafting, character progression, a lot of things feel GREAT!

As I’m progressing through the story and talking to different NPC’s, I find myself REALLY wanting to EXPRESS my character’s thoughts/opinions/alignments/preferences. Story interactions or conversations with major characters like Winnick, Odessa, Ellsworth, Selene, etc. - I feel like the story would be so much richer if I could give dialogue input via numbered options similar to dialogue systems in other RPGs. Just my 2 cents.

Thank you for reading my feedback

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Yeah, as much as i would like to see that, like we have with BG3, this game has no choice or consequence, we are what we are, we are in the rails as the story is told, its an arpg afterall, more action than roleplay, like Diablo, or Path of Exile, maybe we can choose what to do in the end, some kind of dark souls moment where we decide between some endings. although DS had some really obscure crap to do to achieve said endings hehehe.

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