Disclaimer
I think perfect gear should be painful to acquire. crafting one should be an accomplishment. This means
- it’s entirely optional
- a very small portion of the game will probably require good enough RNG on exaltations, not even perfect gear
- On the other hand, wicked is also a skill based game so the above point is very likely to not even be true.
BUT
Since the Sublime Ember competes with the Exalting mechanic at the Watcher I thought it would be interesting to replace it with one that will be more sought after at endgame.
So what would the Desecrating Ember do?
(It) Removes 2 random Enchantments and all Exaltations from an Item.
Rarity: YES!
Why removing random Enchantments is important:
It should be dangerous to use this ember. It only exists to shorten the process of recrafting a near perfect item, which means it allows you to keep
- Item
- Item Level
- Facet
- Plagued Downside
- 2 Enchantments
Compared to having to recraft a complete new Item, this is huge. It means you save
- 2 Essence Embers
- A bunch of Fallen Embers to reroll the Plagued Downside
- A lot of upgrading / crafting materials.
The only downside would be “having to be prepared”, so you can instantly add back the lost enchantments, so your item doesn’t instantly brick. Or you just have a good replacement. But it definitely screams “endgame crafting ember” at you.
And the good thing about it is: Beginners won’t even use it, because it either sounds like a weird “just downsides ember, wtf?!” or too dangerous, meaning, they don’t accidentally brick their item (like the sublime ember does)
Looking at that shortcut, I’m also thinking about removing all the Enchantments or randomly removing 2-4 Enchantments.
Thoughts?