I already put my review on the steam but the dev asked to post it here. Created an account and here i am.
My play time: 5h
In one sentence: The game has great potential.
The game is good. It has many good aspects. Combat feels good, there are many interesting elements like upgrading (repairing) the city and the bounty/challenge system. The cutscenes are amazing - never seen better. The poses and faces that they make are amazing. I would totally watch a tv series with your animations!
But there are many aspects that i dont like:
Inventory constraints: Limiting amount of items that u can hold in your eq is a little bit annoying. Not because of slot limit but rather the stack limit - 20 items in stack is not enough in my opinion.
No pause model: I play alone, why cant i pause the game when i want to go make some food or tea? It’s bad practice. This needs to by fix asap. I just dont feel comfortable playing. What if i need to do something when fighting with a boss? Pls fix it.
Character movement: Character sometimes moves to responsive. I tried playing on controller and then on keyboard and mouse. I fell from high places so many times that i dont remember dying from a monster. This needs to be toned down or just make some invisible barriers around the edges that prevent from accidental jumps.
Enemies Health: I dont play many games like this but i feel like the normal enemies take to many hits sometimes. I guess u could mostly kill them within one stamina bar but i feel like basic enemies should have less health. It is not making the game hard, the mundane basic fights just take more time.
The map: Fast travel. Maybe im doing it wrong but i thought i could teleport to any blue thingy but the portal in the city only allows the last used portal to be used again. I dont feel like it is good for the game.
And one last thing - it is a bit annoying that the quest givers and traders and all the others are spread out around the city.