So, Journey had the greatest multiplayer ever of course - meeting random strangers (even without knowing their name until the end) by chance on your journey and having built some kind of “realtionship” with those strangers. I doubt it will happen but something along those lines would be amazing in Wicked as well, instead of your regular multiplayer like in any other game.
if we get raid dungeons we might see big communitys like in wow
Not sure what that has to do with this idea? It’s exactly the opposite.
Sorry, I want to play co op start to end with my friends and not random people.
I dont think this game would work with randoms.
Neither in mmorpg like raids spamming skills on hyperbosses, nor in random strangers messing up your world.
in wow there is big communities full of random people, strangers, they meet up for raids. in co-op game like no rest for the wicked it will never be a thing unless we have raids for people to create party to plan how to take the bosses out. with small co-op groups it will just be similar to dark souls, people just come and leave and there is no community in it. you said it would be nice to create some kind of “relationship” so this would be the only way.