Multiplayer feedback, levels, enemies, and gear

I posted this on steam but found out how to give feedback so Devs can actually see it.

  • The level scaling is really bad in multiplayer. If your friend is playing without you, that world has higher level enemies now. Now you’re severely behind in levels and there is no catch up mechanic, no way to level up to get to your friends level so you can’t even play together anymore.
  • Multiplayer, if you play alone in the world. Your buddies can’t see the cutscene again in the compendium or whatever
  • Multiplayer gear drop. All the loot and pickups are shared. This is ridiculous. Please make it per person.
  • Make Friendly Fire a toggle in the options or scale down the option.
1 Like

Totally agree with the loots system, if you want to make this a co-op games please make the loot per account and not share. In other games still not so annoying as you can keep farming area boss or loot crate but in No Rest For The Wicked all crate is random and Boss is not able to re-farm (yes you can create a new realm and repeat) but doing so is just a big waste of time.

As for level scaling, I personally do not find it too difficult to quote with.

I understand why they make the friendly fire a non option to toggle as they want to let player feel more challenging. But this also encourage players to play alone.

As for level scaling, I personally do not find it too difficult to quote with.

But when my buddy plays in the world and gets to level 20 and the world levels up to danger level 20 or something. I’m level 10 because I missed a play session. I can’t really kill anything in the world anymore. It’s just frustrating. Yes, you can make a new world and grind to level 20 but there has to be a better way to catch up.

If I’m not wrong the starting area before you reach town do not scale so much because when my friends and me was doing daily in that area the mobs is still lower level than us. Currently my level is about 3-5 level level gap from them.

You can do crucible if you do not want to create another realm, but I will suggest to create one since you will be able to loot those big crate again at your level.

I also quite new to the game, trying to figure out more myself. I just felt co-op looting is more for single player system and the game seem to focus more on crafting for better gear and using embers to re-roll the enchantment. Seem like a lot of grinding to do to get all this items, so if loot is share then this is quite impossible if you do not grind alone.