Loot pile particles not rendering when close to character (disappearing)

Sometimes the blue wisp particle for loot disappears/stops rendering when the player character gets too close.
So far this has only happened in the sewers multiple times.

Reproducible.


Yep invisible coins, I could only see the option to pick them up. As seen in picture

sometimes the drop blue flame (for now only for coin loot) disappears when going near it. it still remain pickable but you cant see the blue flame. it disappear when you are 5/6 meters near the drop

In black ditch

I’m sorry for sending links to photos from Steam, but I play on the Steam deck and if it’s not a problem, I’ll report any errors.
The game is masterful, congratulations on the idea and execution.

Sometimes you can see collectibles on the map, but when you get closer to them, they disappear

Photo1 (we can see it)


Photo2 (it disappear but You can take it)

There are objects that cannot be seen at all until we get close to them, like this lapma found by accident

some texture errors

Black Trench is the only area so far where this happens (Hotfix 5).
Sometimes you see the indicator but when you move closer it disappears. Loot can still be picked up if you’re on the right spot.

Some items become invisible based on your distance/position. Version 12817
Here are two examples:






yes exactly like this i didnt have screenshot but this is perfect

adding another:

Don’t forget the Herb over here that disappears too :stuck_out_tongue_winking_eye: :stuck_out_tongue_winking_eye:

I also noticed that… but only in the black trench… does anyone know if this also happens somewhere else?

I’ve only noticed this bug in the black trench too. I’ve tried replicating it elsewhere but in the overworld it’s fine. Even Ionia is fine

as title mentions, this is happening everywhere in this location.
there are others visual bugs in the area which doesnt hinder gameplay (when the monster exploded in that cutscene, his body never disappeared), but this one does.

Loot disappears visually when getting closer to it.

VideoExample: Flame Item

Thank you for the report!