hi folks, when collecting fallen loot from fallen enemies, those shiny balls, there is this light around it. when the spotlight on your character and the light from the loot ball touch, it becomes very bright - something we can tone down as a QoL updates?
especially noticeable in the shallows and at night
in beta and live game
updated because i was using the wrong terminology
I reread it several times and I don’t understand what you mean. Can you please explain it in a different way?
sometimes when picking up a whisper ( fallen loot from an enemy) when you try to pick it up at night, there is a flare around it.
your pplayer has a spotlight on it and when that touches the whisper light - flare
So you’re saying that picking up a drop in a dark area should give the player a glowing effect for a few seconds like drops on the ground?
If I understand correctly, I like the idea, but I wish there were drops dedicated to this function, like little flames that follow you for a while after you interact with them.