Loot drop change

this is a suggestion for something that frustrate me a lot many times when I fight mobs they fall of a cliff and can’t reach them because it’s out of the map and the loot drop gone with the mob and few min ago I was fighting the echo knight, and he fall off the cliff, so I lost all the drops and only got the next room chest as reward please change that if a mob fall of the cliff the loot drop will drop at the place the mob was before falling down so we won’t lose drops because the mob fall down out of the map or reach

best regards and ty for reading

Definitely!
*I’ve lost loot for the Crucible Knight twice due to him falling off. -_-

I wonder if it would be a better or perhaps easier idea to implement if the loot “dropped” at where the mob originally spawned?

Even if just for the Echo Knight to start, while they find ways to implement solutions for the future.

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Just have the loot always spawn when the player is the moment the mob dies.

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