I don’t think that “what you think you want isn’t always what you should be allowed to have” is my opinion, it’s just something that can definitely be the case sometimes. As for what you want, no I don’t get to decide it. I just wanted to keep the idea in mind when discussing this.
Also I came off as an asshole talking about enacting restrictions on players and I apologize. I don’t have a problem with you, I’m just annoyed with the Idea of “just don’t use it” as an answer to giving players too much capability, possibly in a way that will pressure them to make the less rewarding choice. I’ve seen that response in many game development discussions and it shows a lot of misunderstanding about how games work. My examples are extreme but they get the point across.
I don’t believe completely opening up fast travel is the answer, but I respect that players like you will have less time on their hands and different priorities and I agree that the current system is lacking. Heck, just having a map indicator as to what was the last whisper you were at would be nice…