Trust me I understand the gameplay loop aspect I fight for it the most but I do think if we’re gonna allow random shopkeeper pools that are this stingy(Grinnich’s stock goes up the least per tier) and so many weapons can be locked behind recipes I think it makes sense to give the player some agency over this aspect of the RNG.
If you make it so each day everything works as intended but let’s say we bought all of Grinnich’s stuff and we want more. Well let us reroll for X
amount of silver, but each time we want to reroll the amount goes up. Same concept with bounties(I know this lore wise doesn’t make sense).