Hi, after spending over 100 hours and finishing the Crucible several times with different builds, I feel there’s something wrong with the item system.
On paper, everything looks great:
- White items offer more customization options.
- Blue items provide magic enchants but less customization.
- Purple items offer stronger enchants with a negative effect.
- Yellow items are unique with exclusive enchants.
You can also upgrade a Tier 1 item to Tier 3, making all items theoretically useful.
But in the end, there is actually zero excitement when a new item drops.
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Zero Excitement Due to Equal Item Qualities: All item qualities are essentially equal, and regardless of color, every item has an equal chance to be good or bad. This diminishes the thrill of finding new items.
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Lack of Progression System: There’s no progression system beyond upgrading your current gear. In games like this, item quality often serves as a progression system. Lower quality items become stepping stones to higher levels of power and eventually become obsolete, which is their intended role.
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Weak Unique Items: Unique items are not strong enough, and the inability to change their runes makes them even less useful.
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Weak Purple Items: Purple items often have very strong negative enchants and weak positive enchants. They should consistently have 4 good enchants, as many currently have only 2.
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Difficulty Comparing Items: It’s challenging to compare items’ base stats like damage and armor because they drop at different upgrade levels.
– Quick Fix: Show stat ranges for better comparison.
– Alternative Solution: Display upgraded stats when comparing items. For example, if you have a Tier 3 item and compare it to a Tier 1 item, also show the stats the second item would have if upgraded to Tier 3.