There are 2 major problems I have with unique items.
- All current ingame unique items are weapons and none of them are rings or armor. I would love to see some playstyle changing unique items that could provide stats such as “increase damage to enemis affcted by x elment” or “damage reduction icnreased by x%”
- Most of current unique weapons feel underwhelming and not worth using at all, and even tho they have unique stats, those stats are in most cases just damage scalers and not an actual interesting stats that would attract people to use them, instead of having more damage on low life or to staggered enemies, how about we have: “this bow shoots 2 projectiles each hitting for 55% of damage” or “this great hammer builds stagger bar to everyone in huge radius around where it hits” or “this rapier has 5% chance to trigger a stab in heart for 300% damage and a full stagger if striking an enemy while facing them”