Hello there, I love this game 100 H in I see huge potential and just want to add my opinion on things. I may be wrong and its okay I will be glad to hear corrections.
First of all, I think difficulty settings must be removed, ingame systems must add difficulty I will describe below.
- The Crucible: Endless Mode, Corrupted mode.
1.1 when you complete The Crucible, make it harder, let players choose to continue and start over, double down on loot and rewards, ability to make run high risk high reward will revitalize endgame and will make it feel more rewarding.
will add replayability.
1.2 Before entering crucible make debuffs selectable that will make run much harder, but players can target farm items with special Modifiers based on crucible Modifiers.
this feature will enable target farming.
adds more interactable system for player.
- Healing: “Estus Flask”
make system like Estus flask to refresh usages for healing item.
replace food as consumable to increase stats or add additional bonuses like item drop rate, movement speed, Max health etc.
gathering stuff for more healing consumes too much time, time which can be directed to other systems players can participate.
- Max Level
Systems I have described before will allow to rise max level of player to scale with content that will get harder and harder.
- “Nightmare realms”
Many players are creating separate worlds to mine or do other things over again.
To make this more “comfortable” it can be made as a system to allow players to enter
” Nightmare realm” from their Main Realm and return as they please.
Players can alter monster density, type in Nightmare re Realm to make campaign much harder or even easier.
Thank you for great game and I will keep eye on it. This is my favorite game I love the world music art style everything is just amazing. I hope I added something to game to improve it.