Main reason behind this is to determine whether or not a build is strong/complete. Playing on hard difficulty is a given. The first thing that came to mind is completing the crucible without using any echos, sleep buffs, or vials. Maybe the same thing, but with 10 corruptions in a pestilence area? Wondering if there is anything I haven’t thought of.
1 Like
Been enjoying playing with increased mob densities on Unspoken once my partner falls asleep and leaves their game on. This is something I hope will be included in the future just like how Diablo allows you to change the player count in Single Player.
1 Like
Hmmm that sounds cool. Don’t they have to be near you to increase the density? Like if you are in coop but are playing in totally different zones, I thought the density would stay the same as solo.
1 Like
it worked in Crucible without my partner needing to be next to me. I think as long as the player is in the realm then the mob density gets affected.
1 Like
