Hello everyone, here is my feedback after playing solo and then in co-op for about a hundred hours. I will focus on the areas that I believe need improvement:
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Leather resources: Leather-type resources are currently too rare. Animal spawns change and sometimes turn into monster zones. In higher-level areas, high-tier leather drops aren’t systematic; we keep getting basic and intermediate leather instead, which significantly dilutes the drop rate.
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Embers drop amount: The quantity of Embers dropped should scale with the number of active players in the session. Even when focusing specifically on this resource as a duo, we barely had enough for one final gear set. It takes too much time for no real reason. To be clear, it’s the quantity that needs an increase, not the drop rate.
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Weapon Skills: We should be able to swap skill slots on weapons for free, without any cost.
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Storage Chests: House chests currently don’t make much sense and need a major overhaul. First, the physical size of the Tier 3 chest is disproportionate to its capacity (40 slots for twice the size of a medium 30-slot chest). The solution would be either to increase the capacity to 60 or 70 slots, or to increase its physical height (rather than width) to justify the “Tier 3” status.
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Inventory Chest Management: It is quite frustrating that there is a “sort” function for the player inventory but not for chests. At the very least, we need sorting by item type, or even better, a full filter system including specific enchantments.
It’s these kinds of small details that will transform this already great game into an exceptional one.