More an observation than anything else, but of all the four ‘damage stats’, the weapons that require faith seem kind of nonsensical.
E.g. Large weapons like axes and so on tend to scale with strength, curved swords and spears bows and such tend to use dexterity, magic staves use intelligence. All of that makes sense.
But the Faith weapons mostly just seem to be blunt objects with nothing especially ‘holy’ or ‘divine’ about them. They don’t have any runes with any kind of Divine magic, you just hit people with them. They honestly feel like they should mostly just be Strength weapons.
It just feels like a missed opportunity to have some unique faith based runes or magic like Intelligence does.