Right now we get experience in the Crucible but I think we should make this become experience vials instead and give zero “normal experience”.
This opens up a few things, including:
- Repeated lvl1 crucible runs (a nice challenge!)
- Doing the crucible at max level now gives something you can help other characters with
- From here, it’s easy to add some adjusted reward options, in case people don’t want experience vials.