Exhalt rings no longer there

The problem is not that it is difficult or that it is not difficult, it took time and effort and now it takes more time, and who benefits from it?

Players will play fewer builds even if they do everything right. Even if you only build one build it will be a very long job.

The devs are now completely independent so they don’t need to convince investors via the hours played by the players.

Artificially limiting players’ access to builds via RNG limits player creativity; the game strongly discourages customization.

If you want to make a build with precise details, it’s not difficult, it takes a ridiculous amount of time.

Difficult would be “complete this challenge” and it does NOT mean play for about 30-70 hours and with the blessing of the RNG you will get what you are looking for.

You can’t even think about making more than one build like this.

I agree that it was too easy to break the game with a build, but It’s not easy because making the build was simple.

Even in the previous enchantment system, making an effective build wasn’t fast; it was already tedious and random too.

The reason why it was too easy to break the game is that the buffs are too strong and they are multiplicative and interact with each other strengthening exponentially and the game is not balanced properly for such builds (and the problem still exists now only now you encounter it if you are lucky).

It’s a shame that the devs have made a lot of new enchantments but few new gems and the gems are still rare and less interesting and weaker than enchantments.

Ty

1 Like