Enchant: Damage increased by x at high focus

On the enchant of normal weapons “Enchant: Damage increased by x at high focus”, above what limit is the focus considered high focus?

Hi,

High focus = When your focus bar is full, i understand that.

That could be it, but then there’s also other enchants using a different wording:

  • Focus Cost decreased by x at Full Focus
    or
  • Focus Cost decreased by 6%-25% at Low Health

so if Full & High are intentionally differentiated, this could mean that “Full Focus” is really 100% straight and “High Focus” is above a certain threshold, maybe >=80%

Hi,

You are certainly right, we see Low / High / Full in the description of enchantments.

I found that in Breach patch note
" The player is now considered to be at Low Health when below 50% "

I search more official information about %.

After some extensive testing, thanks to every sheep actively participating, I can confirm the enchant is working and high focus starts to kick in from 80% on (or somewhere quite close to that, that focus bar does not have numbers).

All the various buffs kicking in made that a little tricky to test. Finally a crowd of very replicative sheep was very cooperative in establishing a stable testing grounds. Some running after them was required though.

I did not check how it evolves with additional focus pool increases. I had a 35%+ max focus active, so seeing the 80% limit with that +max focus active, I assume it’s as simple as “80% from your effective final focus value”

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Hi,

Honestly, how many sheep have you slaughtered?
Thanks for the information.

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Id did some Testing with the Max Foxus reduced Enchant on Plagued gear and found the Thresholds to be:
The Treshold is always Based on the Max Foxus you can see in the Character screen, so after all +Max Focus sources are applied.

  • bigher or = 75% for at High Focus
  • lesser or = 25% for at Low Focus
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