Dual Slash: invincibility

Please add an invincibility effect to Dual Slash rune while it is active.

The lack of invincibility on this rune feels strange, considering that players have to time its activation perfectly.
Even with precise timing, a mob can still land a hit in the final 100 milliseconds of its attack animation, causing the character to take damage or get knocked back.

VideoExample: Dual Slash rune

I think you mean i-frames Red? Just wanted to add that so this will show up in future searches! :flexed_biceps:

Silas

Hi!
Yeah, that’s exactly what I meant.
Turns out there’s a special term for it :slight_smile: