Dev request: a way to change our appearance at will (Magic Mirror/Barber)

I’ve been playing for 115 hours and I’m tired of my Cerim’s face, can I change it?
Give me a device to change their appearance rather than create a whole new character just for that!

Thank you, luvs!

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If it’s really that bad, maybe you can swap the helmet for now. :smiley:
But yeah, that’d be nice!

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Would be nice but to be fair we hardly see our character faces. Only on the inventory screen.

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Besides that I would love to have being able to swap my armor set appearences as well. I know what thomas thinks about skins he said that it should be clear which equip are players on by their look espacially for pvp. But they can impliment and limit it to equipment type so for example you can only select between other cloth armor appearence if you equip cloth helm etc.

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Honestly at first I did wish for transmog. But as I played more I realized that there are so many different armor sets, that you can find a look or style in almost every weight class. And the chase for the different sets that suit your style gives a reason to chase gear and blueprints. The gear differential is mostly cosmetic, and much less function; it’s not like other games where the gear stats and functions are very specific to that one item so the need for transmog makes more sense.

I have made so many outfit variations now, which also works out because I can make puzzle pieces out of the gear variations for different purposes also.

And there is aesthetic value to heavy armor looking heavy, and light looking light.

My mini projects that have given me tons of playtime involves setting up my fashion outfits as purples with fully optimized stats etc. BUT toward your preference, once setup, I do wish that particular stat config could look like another at times. Helms especially, because sometimes they just don’t fit the outfits and you cannot afford the weight or want the better resist stats etc.

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This actually makes a lot sense lmao

this is the main reason games have the potential to be much more enjoyable than real life:

for most people is a phrase only applicable to game world XD
for now that is :wink: (and hopefully applicable to NRftW near future)

I think the issue is, early game most good and distinctive armor is either inaccessible or very very rare…
due to the loot based mechanic, aspirational content, drop rate balancing, etc. vs progression, many players have a hard time realizing how much is there, and how good those can look…
(having aspirational content is not the issue mind you, not what I mean, but the accessibility difficulty to those does matter a lot, for the average player… transmog is low hanging fruit, can me tweaked to be as hard or as easy as they wanna make it, just compare say, Destiny to Diablo, LOL)

The mystery is part of what makes the acquisition and loop interesting though. I do a few Pestilence zones every day, and I never know what i might find. It feels good to find a new design I didn’t have, or piece from a set I haven’t seen before.

Over 500 hours and I am still finding things I don’t have or didn’t know about. And that feels good. I saw someone else’s clip yesterday, and they were wearing a Ranger set… and I was like daayuum that looks fire. I don’t even have that.

I think making the loot acquisition deterministic will take away from that dynamic, in a bad way. Since it’s cosmetic, not having it doesn’t hamper you in any way, but knowing you can still be pleasantly surprised with a find makes looking forward to what you may find exciting.

Same goes for checking Finley each day. Once in a while he’ll have a new blueprint and I’m like yea buddy…

I think as time goes on, we’ll have WIKIs and video showcases of cosmetics which will highlight and allow people to know what is possible and undiscovered for them.

I do not disagree w/ you… a priori…
but we must admit not every player is dedicated nor observant even when not completely oblivious LOL
is all about compromise, and by how much…
my perception at a glance tho: early game has as lot of the same, and most isn’t nearly as good looking as some later stuff… most players are not likely to search the internet for “possibility of cool stuff later game”… (stuff going viral is an exception, so I’m not counting it)

It’s OK to look like a bum early on, and be looking more dapper with more time invested though haha. The journey from newb to master can be visible :grinning_face:

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again, I do not disagree… LOL
some (maybe many) may do tho…
I still think they could at least “drop a taste of the dapper” early(er) on… just my 2 cents… :wink:
(that “plank” bothers me to no end, not for being present, but cuz it drop so damn often, even w/ good stats I don’t want that!!! LOL)

There is nice/cool stuff early though. The outfit in the first tile is from the beach starting area. And you get a few nice gear blueprints from the seamstress ladies pretty early when you upgrade the shop; like the Duelist set/hat.

The key is mixing an matching… if a person has zero imagination or style.. well, that;s not exactly the game’s fault lol.

fair point, but also very subjective… specially when appearance is concerned
while the Duelist does look nice (IMO), it didn’t fit my build so I didn’t bother w/ it…
this shows, that a particular viewpoint doesn’t necessarily imply either game’s fault nor player’s fault…
we individually only need to deal w/ our own points of view, them devs tho, will be required to contend w/ a multitude of them…
(obviously they can’t please everyone, and will need to choose one way or another, it is what it is tho)

You’re right in that taste can be subjective. Here is a few outfits that can be made very early on, all items below level 11. I think these look decent, but maybe they are hideous to you.

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You only say this because you can afford to play the RNG machine with huge time sinks.

You said so yourself, 500 hours clocked, for less than 1/3 of the total release version of the game since we are still in chapter 1 of early access, and you don’t even have all the armors let alone each at plagued quality.

Some armors don’t even have blueprints, if not most of them. And even if they do, you gamble the materials to craft, go enchant them at eleanor, and they get bricked as blues instead of plagued.

You need to understand most people do NOT want to grind that many hours to have satisfying appearance for their desired character class fantasy.

RNG systems are toxic as hell because they totally disrespect player time and don’t treat players’ time equally.

A friend might get the set you want at plagued quality weeks or months ahead of you just based on RNG, while you’re stuck grinding away for the appearance you do want. You both paid for the same game, and invest the same hours, and the RNG is what decides who gets the desired reward.

It’s a garbage system for anybody but those who enjoy the slot machines.

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Welcome to video games. The trick to enjoying is not being fixated on what you don’t have and learning to be creative with what you do have. If there was no random aspects most games would have 25 hrs of play. Many of us play looter sub-genres for that rng dopamine. There are many other non-loot games for people who just want simple achievement checklists. Not every type of game has to be for every person. That’s OK.

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Yeah, and you don’t own the game anymore than anyone else, so if you want your slot machines because the only thing that keeps you playing the game is not the gameplay but the loot chase, then you can go play those Korean games that already exist.

People play western games to skip the rng farms, and there’s a reason players here are not playing Diablo or PoE instead.

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You DO realize this game has been designed around RNG loot from the start? I’m not the one in the wrong place bud lol. Western games aren’t RNG looters? LOL

those do not look hideous to me… LOL I don’t understand why would you think that way… (well, maybe the 1st one, dunno LOL, also the 4th one never dropped for me, I don’t think, bellow lvl 11)
my point is, it doesn’t matter if we agree or disagree about the looks, it doesn’t make neither of us right nor wrong…
also, if you compare those you came up below lvl 11, those look objectively less flashed-out/concise than outfits later on…
that all being said, it doesn’t need to be all in or all out… I think some people do not understand the meaning of “compromise” when I use the word…
(please note that I’ve mostly been agreeing w/ you, while pointing out our 2 opinions are not the only ones nor the most relevant, probably)