Hey all - As the title suggests I think it would be really nice to have a visual indicator for damage dodged.
I’m thinking of something similar to a bow player in monster hunter wilds. Although that type of animation could prove a bit tricky when it comes to rolling to dodge.
Perhaps some sort of glowing aura indicator to know that your enchants have triggered on that dodge?
EDIT: I was also thinking that a different visual effect could be utilized when dodging damage that causes a debuff instead. Eg: Max Pestilence outbreaks. This could also be useful for people who have dyslexia, without them having reading out all 10 debuffs pre-clear.
Hey thanks Konrad - I’m definitely aware of these icons. However, for me, personally, it’s quite a bit difficult to notice those buffs, mainly due to
- Ultrawide monitor, so my eyes rarely move that way during high intensity boss battles, unless I take a hit to see how much more I can take.
- The icons are bundled with a lot of my other buffs from food and potions etc so it feels very congested.
I guess an alternative method would be to allow moving the ui elements on screen to custom positions with grouped buffs? Maybe? 
This way I could leave the icons from comfort, food and potions under health bar and move the enchantment procs to under my characters feet.
Just throwing my thoughts out there now. 
I was today years old when I found this out. 
This is amazing! I do wish for this to be a toggle in elemental animation effects as well.
For example: If I play crucible with another player and I’m using an ice elemental Lacquered bow with attack spam. There is no way I can see what’s going on in the screen, nor would the friend because it’s a whole lot of white.
I think Final Fantasy XIV online offers players the option to tone down effects and leave important ones on, or to turn-off effects from other players completely.
This would also be a really fun way to get that information, but I have a feeling this might be a bit much when you’re surrounded by enemies, like in multiplayer crucible or in the upcoming planned hoard-mode. I’m just a bit conscious that it might spam the callout over and over again when I panic dodge 5 enemies as opposed to just refreshing the buff icon or having a quick golden spark pop up.