Hi,
There are some daily or weekly challanges that don’t feel so well designed. I am talking about the ones that requires you to alter a piece of gear via enchanting, infusing or applying/extracting runes that it is not something that you would normally do to your gear, and it’s unlikely that you will complete the challenge from organic play, therefore you will most likely buy pieces of gear and then apply to them what is required for the challenge.
In my opinion this challenge design is not very engaging in gameplay.
Some examples of challenges that I encountered and apply to my feedback:
Enchanted Gear - Objcetive: Enchant Armos 0/3 (Daily)
Rune Binding - Objective: Attach Runes to Weapons 0/4 (Weekly)
Rune Binding - Objective: Extract Runes from Weapons 0/6 (Weekly)
I am sure there are more that apply.
I don’t have an idea of how should these challenges be reworked, but I know that if they were to be removed, I wouldn’t miss them at all.
Thank you.