Daily and Weekly Missions Are Bad for Games Like No Rest for the Wicked - Suggestion for a full system rework

I too have proposed this idea several times.

Another way to achieve a similar result would be to add new missions immediately after completing the missions.

I have a different idea to give utility to beds: What is the purpose of weapon Durability in NRFTW? (Is Death punish mechanic, but let's talk about it)

Totally agree.