I just wanna give my feed back on the crucible. I started playing it yesterday thinking I’d do a few runs and go back to playing Elden ring (doing my first play through) Havnt played NRFTW in a month and some change.
I ended playing it for close to ten hours and I had quite an enjoyable experience. Way waaay better then it was before!
Couple points of feed back would be
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the randomness is good but needs a tad more. Like for example if you went to the next level and all the enemies had double health. Or there was a boss room and he give you the option of a really crazy cursed item. Or there’s a map where you just have to run and the map falls off behind you. Or a room where you have to survive waves of enemies. Or there’s double the amount of enemies but their all the same type ( hundreds of sirens)
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if there was multiple bosses who where equally hard at the end it would be better.
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after beating it I think you should be able to choose maybe four of you boons at the end and it should unlock a harder difficulty. Looks like the spiral staircase is kinda hinting towards something like that.
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more variety on builds. Still not seeing bonuses to basic attacks and charged attacks. Would be good for boons and for regular attributes on gear.