Crucible Difficulty Scaling is unhinged

Meanwhile monk melee builds 3 shotting echo night in max level pestilence with max offering debuffs and ZERO echo powers from crucible.

Builds make and break the experience for people. If you get lucky with some rings and weapons, it completely changes your experience.

It certainly changed mine when I got band of calmness exalted+ 20% rune damage ring on top. If I felt like playing even more risky I got a snake ring for 20% extra damage if I’m willing to take 20% more damage. That’d be a 40% damage boost from just 2 items and excluding the 20% rune damage enchant on my weapon.

I bet a lot of people that are still having a bad time post-hotfix 3 just haven’t gotten lucky with gear drops.