I’m using a controller (the game explicitly tells you to) but I don’t want to use auto lock on. I always disable this feature since it limits what you can do in these games. Being able to switch between target lock and free aim is really critical in a game. But the controller mappings don’t seem to include any way to lock on/off (most Soulslike games use R3, right analog stick press). I see it in the keyboard mappings, so the ability must exist. It seems like the only way to lock on with a controller is automatically, which is not a good option for me.
Surely I must be missing something. Maybe there’s a way to change this with Steam input? But looking at the controller layout, it doesn’t include actions the way official layouts normally do. For example, the R3 action is just “Right thumbstick press,” so apparently Steam is just sending DirectInput to the game or something? The action “Lock on” doesn’t show up in the list of valid inputs. I have to choose a controller action. So I can only remap R3 to R3 or other buttons. I can’t remap it to “Lock on”.
Which means my only option is to remap it to a keyboard key, but that would change my button prompts and it’s janky. The game should just provide this, especially since the game explicitly tells you to use a controller. I guess I must have overlooked something. Thanks.
Edit: I also noticed the right trigger opens a gesture menu. It would be nice if we could swap this out for lock-on, since gestures are not a combat essential, life-or-death feature, while lock-on is. Ideally, swapped with R3 “switch items/food,” to be consistent with the button layout most people are familiar with for this genre, with Souls games being the most noteworthy example. The right analog stick is a very sensible choice for this action where it’s already used to change targets.